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Teaching ESL with Playing Cards

The standard pack of 52 cards is thought totranslated as yang-ban.First Game:The first
have been invented in Persia. The back designreal game I play with kids is SNAP where a
usually looks like a Persian carpet.Manykid has to say "snap" and slam down his hand
English speakers do not realize that a clubon the cards as I deal them out on a
was a soldier's symbol for war. Act out thepile.They love the exciting anticipation of
use of the club (bonk! bonk!). The spade orthis game. To start just play the game and
shovel is a symbol of the farmer, thedon't explain rules. When teacher shouts SNAP
economic foundation of feudal society (Actand slaps down his hand down on the first
out the digging. A shovel is a sap-jil inpair of cards the kids catch on fast.This
Korean). The heart symbolizes romance or lovegame is best played around a small table with
and the diamonds symbolize wealth orthe children standing. They will fight for
commerce.Some (very few parents or bosses)space. If they speak Korean I kick them out
object to using cards in class but I alwaysfor one round of cards. They find this
defend this stance by saying "We do notfunny.Sometimes they kick me out for speaking
gamble and we do not play poker. We use theKorean. They find this even funnier!Second
cards to motivate the children and help themGame:We sometimes play the Go Fish game with
learn English." After that I have had noregular playing cards. It involves short
problems.I introduce the cards by asking:Howdialogue like this: "Do you have an Ace? No,
many are there? (52 or 13 x 4)How manygo fish." If readers do not know the Go Fish
colors? (2)How many kinds or sets (4)Firstgame then do a search on internet or ask
Class:In the first class I just throw downanother teacher. It is very useful.Older
random cards and the kids call out the kind.Kids:I do play poker or 21s (Blackjack) with
This is challenge enough for beginners.older kids/adults but we use my token coins
Korean kids typically drop the s off the endsand these are returned to me at the end of
of the words and pronounce with theirthe class (thus not gambling). Kids learn:
Konglish saying heart-uh, spade-uh,betting, cheating, cheater, bluffing,
di-a-mond, club-uh. So the first game orbluffer, the kitty, close, fold or out, hit
class is a lot about re-teachingme, bust, I'm out, I'm the winner. All of
pronunciation (hard going voicethis is common English, just like many
coaching).Teach them to say diamonds, hearts,sporting terms, and kids need it to fully
clubs and spades correctly. I don't introduceunderstand the language.Cards are a wonderful
the word suit. Kinds or sets is enough forway to motivate students and teach English.
ESL learners.Next teach that the cards make aThey don't even think it as class work. The
pack or deck. You can also tell them a packfascination with card games is that they
is like a backpack or a wolf pack. Tell theminvolve mental math, chance, skill, social
about shuffling or mixing (be-bim in Korean)interaction and sometimes cheating or
the cards.Finally have the kids call out thebluffing. They combine these things and have
Ace 2 3 4 5 6 7 8 9 10 Jack Queen and King.the appeal of interactive computer games.
This is easy. The Jack is a royal servant.Young kids are amazed and shocked that
Ace is generally not known. Most kids call itteacher cheats sometimes. Hee hee, :o). You
A. Teach them ace driver, ace shooter, acewill be surprised at their indignation.
golfer etc. Royal in Korean is roughly



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