| If you're into war simulation then Combat
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| | each division, company and squad and then
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| Mission II is a must have. Unlike the
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| | after you give these orders you don't
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| first person simulations, which may have
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| | physically control the actions of each.
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| very realistic graphics, this PC game is
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| | They will take action on their own based
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| realistic in that it forces you to think
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| | on your orders. If you command them to
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| out your every action. You become the
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| | attack a bunker, they'll attack the
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| general of the army. You decide whether
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| | bunker on their own. In the course of
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| to attack or retreat, try to outflank the
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| | doing this, they may be ambushed by an
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| enemy or meet him head on. You have to
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| | enemy squad or company. If so, they will
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| consider the terrain, time of day and
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| | either fight back or retreat on their
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| weather. You don't need skill, as the
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| | own, that's if they're not killed
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| game is actually simulated for you after
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| | first.There are a number of weapons and
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| you supply your troops with their orders,
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| | vehicles in this game. Each one is
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| but you do need brains, lots of them.And
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| | programmed to behave as realistically as
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| that may be the one drawback to this game
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| | possible based on ballistics and other
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| for people who don't want to have to
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| | factors. Yes, a lot of work went into
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| think that much when they're playing a PC
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| | the programming of this game.The terrain
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| game. This game is all thought. And the
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| | is set up according to the actual terrain
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| control you have over your army is
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| | of the various countries and has a great
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| complete. The instruction manual is over
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| | effect on each battle's outcome. The
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| 200 pages long. Fortunately, it is very
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| | battles themselves are set up according
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| well written, though it will require a
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| | to many of the real battles that were
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| lot of reading.The concept itself is not
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| | fought in the war. Of course you may get
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| even that simple. Basically, Combat
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| | different results since this is a
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| Mission II focuses on World War II on the
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| | simulation.But the most fun comes from
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| Russian Front. The armies involved are
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| | programming your own battles and
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| the Germans, Fins, Russians, Italians and
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| | designing your own terrain situations.
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| Romanians. The game covers the time
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| | The number of things you can do with this
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| period between 1941 and 1945 when the
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| | game are virtually unlimited. Not only
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| Russians marched into Berlin. For US
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| | can you program battle scenarios but you
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| fans of the good old US Army, this is one
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| | can program campaigns which are a number
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| big disappointment as the game doesn't
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| | of battles strung together.Combat
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| cover the war in Europe.The game follows
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| | Mission, made by CDV, is arguably one of
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| what they call the "we go" principal. In
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| | the best war simulation games ever made.
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| other words, even though you are
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| | If you're a big war fan, you won't be
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| commanding a large army, depending on the
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| | disappointed if you check this one out.
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| battle itself, you give specific order to
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